Monday, July 24, 2006

Borg Dreams: The Basics of Wormhole Physics

Wormhole generation is actually quite simple with the right technology, relying on quantum tunneling and entanglement to generate the "wormhole", and more advanced string-waveform induction dynamics to induce and control the "gateways."

Obviously a "gate" must be created both at the point one wishes to leave and the point at which one wishes to arrive. Actually traveling the distance to create the path would defeat the entire purpose. Even sending particles or energy in a warp field would take far too long. This was overcome by using two quantum effects, tunneling and entanglement.

Tunneling is the ability of a quantum-scale particle to bypass a potential energy barrier (in this case the vast distance of space) without having to actually travel through it, in effect teleporting from one place to another. This is done with an "entangled" particle, one which "tied up" with another particle, so that something done to one effects the other instantly, over any distance.

All remaining work needs to be done only to the near particle. The particle is then induced into a spacial collapse, into a 1-dimensional string, inducing a linked singularity between the entangled particles. As the string is expanded as a ring (by manipulating the size and shape of the one 'visible' dimension) the same occurs at the other particle, which has been "tunneled" to the destination, and being linked by their mutual singularity, create a "wormhole" between the two points.

A ship can maintain a wormhole by continuously running the onboard generators which maintain the space-time distortions, as they tend to collapse and revert to their natural state when not kept open. While the wormhole can be kept open from either end, sending several ships through is difficult as remaining in position to "target" the hole and keep it open generally gets in the way of incoming vessels (though it can be done). To overcome this (and insure that nothing on the far-side destroys the generating ship as another vessel is halfway through) a vessel called an end-point generator ship is normally used, which generates the wormhole for other vessels, and is the last to pass through. This also enables ships not equipped with the necessary generator to travel through such wormholes.

The end point generator is also the basis for planet-based gateways, and teleporters.

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